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Dengeki bunko fighting climax taiga
Dengeki bunko fighting climax taiga








dengeki bunko fighting climax taiga
  1. #Dengeki bunko fighting climax taiga update#
  2. #Dengeki bunko fighting climax taiga free#

What many players made not know is that each one can have a significant influence to the game.Įach of your EX moves give you a 10% increase to your Blast recharge and your Ranbu super gives you 20%. Special Art (or Ranbu): 63214+BC (2 meter) These moves are a lot more important than simply ending a combo with more damage but they play a bigger part as well. It’s do or die after you Escape Blast.įollowing the topic of Power Up Blast and the meter gain from it we come to our next point which is the EX and Super moves of the game. Using Escape Blast significantly slows down the blast recharge and basically means you won’t be getting another blast to shift your momentum for a long time. You should NEVER use Escape Blast unless you need to (if you’re about to lose a close round and you are confident in winning it or you are about to lose the match. Combo Blast works the same way as a One More Burst in Persona 4 Arena where it will launch them up in the air for you to extend your combo however a Combo Blast also gives you an additional bar of meter allowing you to end games with a strong super ender if you were in a scenario where you had only 1 bar of meter. On the topic of blast, Combo Blast is very strong to close out rounds. Stronger players can read the wake up Power Up Blast and attempt to punish however it’s rare that players will make that hard read. While you aren’t at frame advantage after using it meaning you can’t go in mashing as you are technically -1 after a blocked power up blast you should be able to go into a blocking state immediately after your blast.

dengeki bunko fighting climax taiga dengeki bunko fighting climax taiga

Power up Blast is also very viable as a wake up option as it is safe on block.

dengeki bunko fighting climax taiga

#Dengeki bunko fighting climax taiga free#

You gain a free bar of meter (2 if it hits your opponent), increase attack and defense and a short duration where your health and meter are in a state of constant regen. At the start of a match using Power Up Blast early can help you get your momentum going or at least allow you to build resources for the rest of the round while your blast gauge recharges. In the game there are 3 types of blast as mentioned through the tutorial, one that notably stands out is the Power Up Blast. If you need additional help check out the statistics page for notable names for each character to check out.įlow of the Game/Use of the Mechanics and Resources: This database will be your go to source for Japanese match footage as it contains uploads from the top arcades in Japan for DFC as well as top players for each character. You can also refer to the Dengeki Bunko FIGHTING CLIMAX section on the Mizuuumi Wiki where it will also have indepth details on the characters, while some character pages are still lacking in guides it is still a valuable resource for frame data and other information. Use these videos to familiarize yourself with the game mechanics.

#Dengeki bunko fighting climax taiga update#

In anticipation of Dengeki Bunko FIGHTING CLIMAX (DFC) coming out to the US as well as Japan receiving a version update to Dengeki Bunko FIGHTING CLIMAX IGNITION (DFCI), here is a nice guide to get you started with the game.īecause the game lacks a tutorial mode which is common in most fighting games nowadays you will need to learn the game mechanics on your own. Written by and Polishing by Help by for the Akira overview.










Dengeki bunko fighting climax taiga